Sin City Roleplay
Sin City was built with passion, purpose, and a focus on serious roleplay. Our city is designed for exciting scenes, memorable characters, and a community experience that respects the time every resident puts into the server. Our staff team works to keep the city fair, smooth, and enjoyable so every player has room to create great stories. We hope to see you fly in and become part of Sin City.
About Sin City RP
A city built for stories
Sin City Roleplay is a FiveM GTA V roleplay community focused on immersive scenes, creative characters, custom assets, active residents, and a strong server identity.
The city gives residents space to create serious RP, casual moments, criminal arcs, business stories, emergency scenes, street life, and everything in between.
Ownership
Meet the team
The people keeping Sin City moving behind the scenes.

Opie Winters
City development, creative direction, systems, updates, and the overall Sin City experience.

Jack
Ownership, city direction, community support, and long-term server structure.

James Watterson
Server management, resident support, city standards, and day-to-day community operations.
Rules
City rules
Sin City runs best when every scene has respect, patience, and common sense behind it.
Community Respect
Respect every resident, streamer, staff member, and guest. Harassment, hate speech, personal attacks, targeted drama, or toxic behavior does not belong in Sin City.
Stay In Character
Keep roleplay in character while scenes are active. Out-of-character issues should be handled calmly through the proper staff channels after the scene is over.
No Random Deathmatch
Do not attack or kill another player without valid roleplay reason, scene build-up, and clear interaction.
No Vehicle Deathmatch
Vehicles cannot be used as random weapons. Running people over without proper roleplay reason or repeatedly using a vehicle to win a fight is not allowed.
No Metagaming
Information from Discord, streams, clips, screenshots, DMs, or out-of-character conversations cannot be used by your character in the city.
No Powergaming
Do not force outcomes on other players, ignore realistic limits, or use mechanics in a way that removes fair roleplay choice from the scene.
Value Your Life
Your character should care about survival. React properly to weapons, injuries, threats, danger, police pressure, and medical situations.
No Combat Logging
Do not disconnect, quit, or intentionally crash to avoid police, EMS, conflict, arrests, robberies, punishment, or consequences.
New Life Rule
After death or serious injury, do not return to the same conflict or use information your character should no longer remember unless staff or the scene allows it.
Fear RP
When your character is clearly outnumbered, injured, restrained, held at gunpoint, or trapped, roleplay the fear and danger of the situation.
No Exploiting
Do not abuse bugs, money systems, vehicles, weapons, scripts, inventory issues, animations, or server mechanics. Report issues instead of using them.
No Fail RP
Actions should make sense for your character and the situation. Unrealistic behavior that breaks the scene or ruins immersion is not acceptable.
Robbery Scenes
Robberies must create roleplay, not just quick loot. Give people a chance to speak, react, negotiate, and build the scene.
Hostage Scenes
Hostages must be real participants in the scene. Do not use fake hostages, friends pretending without real risk, or low-effort setups that kill negotiation.
Police & EMS Scenes
Emergency scenes must be respected. Let police, EMS, criminals, and civilians roleplay the situation without rushing to win or escape every time.
Gang Conflict
Gang beef must have story behind it. Repeated shoot-on-sight behavior, pointless wars, or conflict with no roleplay build-up damages the city.
Streamer Respect
Do not stream snipe, use live information, harass creators, or ruin scenes because someone is recording or live.
Vehicle Use
Drive with roleplay in mind. Chases, crashes, pit attempts, off-roading, and stunt behavior should fit the vehicle, scene, and character.
Store Items
Store purchases do not give permission to break rules. One of One items and imported vehicles must still follow city balance and staff decisions.
Staff Decisions
Staff decisions are made to protect the city and its scenes. Disputes should be handled respectfully and away from active roleplay.
City Updates
Change Log 1.0




Change Log 1.0
A bulk city update focused on new work, crafting growth, weapon systems, heists, shop changes, mechanic improvements, radio fixes, garage updates, vehicle balancing, and the official move into Sin City RP.
Oil Rig Job
Oil Rig Job has been added at the docks and crash issues connected to it have been fixed.
Crafting Increases
Six new crafting items were added across different benches, mainly focused around heists. The Gun Tablet was added at a new max level of 27 with plenty of items under it.
Custom Weapon Wall Notice
If you own custom weapons, they may not show in their custom form on the wall right now. They may appear as a regular AR, SMG, or shotgun. Please separate your walls or remember exactly where you place them.
Trucking Passive Income
Trucking passive income has been increased for drivers.
Melee Weapon Fixes
Melee weapon durability has been completely removed. Melee weapons have been fixed and all current melee weapons are good to use.
Tsunami and Voice Chat
Tsunami changes have been implemented and voice chat fixes have been applied for testing.
Oil Rig Heist
The platform has been changed and a new beach side Oil Rig has been added.
Shop Updates
Phones were added, phones and burner phones were separated, bandages were removed, and shop UI changes were made.
Crafting Bench
A bandage crafting bench has been added for EMS with low requirements. The crafting bench UI was also updated.
More Melee Weapons
Tons of melee weapons have been added to crafting.
EMS Shop Changes
EMS shop limits have been increased and the EMS shop is now limited to the proper job role.
Treasure Hunter and Chicken Game
The Treasure Hunter blip was removed while keeping the same location. Chicken Job has officially been changed into Chicken Game.
Radio Fixes
EMS, Rideout, and Eastside radio fixes were applied. Police and EMS use radio 1 and 2. Police, Rideout, Watterson Tow, and Eastside towing use radio 3.
Garage Updates
A helicopter garage was added in Cayo Perico. The city helicopter garage entrance now teleports players to the roof, and the EMS garage was moved to the proper location.
Mechanic Items
Mechanic items were readjusted and servicing supply costs were reduced so repair costs should be cheaper overall.
City Name Change
The city has officially moved into the Sin City RP name.
Vehicle Balancing
All vehicles currently inside the dealership have had their speeds adjusted. Remaining vehicles are being completed, and residents can create a ticket if a category feels underpowered.
Engine Swaps
The city is switching from regular engine changes to full engine swaps. This is better for immersion, and engine swaps can now be completed from a separate laptop.
Legion Square
Legion Square has been updated with additional buildings.
Original Content
Custom City Systems
Built for Sin City
Original systems made for deeper roleplay
NPC Medic
When no paramedics are on, you can count on a local to help save you and keep the city moving.
ATM Robbery
A custom ATM robbery system built for fast street crime, risk, rewards, and police response.
Vehicle Auction House
Auction your vehicles inside the city and give residents another way to buy, sell, and trade.
Business Introduction
Introduce your business to new players and help residents discover what your business offers.
Chicken Game
See how many chickens you can catch within a limited time.
Events
Meet someone in city to organize events, gatherings, races, parties, and community moments.
Gang Tablet
A custom gang tablet with information on drugs, prices, locations, and more.
Gun Wall
Hang guns on any wall and retrieve them at any time. You can also create custom gun shops to sell your weapons.
Horses
Buy or rent horses at the zoo and experience the city in a different way.
Introduction Center
Introduce yourself in city to new players and connect with other residents.
Jewelry Heist
A custom made heist for the jewelry store built for coordinated criminal roleplay.
Money Wash
Wash dirty money through city roleplay and criminal systems.
NPC Vehicle Scrap
Take local vehicles and scrap them for materials, mechanic parts, and items that can be sold to businesses.
Oil Rig Heist
A custom built Oil Rig heist created for Sin City residents.
Pawn Shop
A custom pawn shop system that is loyalty based and rewards continued use.
Business Shares
Buy shares in city businesses and receive payouts from your investments.
Tsunami
During every tsunami, restart, or storm, escape the waves and try to survive.
Underground Builds
Request a race car build anonymously and have it delivered straight to your garage.
Utilities
Bring city power back based on your job role and help keep the city running.
Zoo
Visit the zoo build at the ranch, feed animals, and enjoy a different side of Sin City.
Gangs
City crews
Official crews and groups currently making noise in Sin City.

Featured Gang
Pink Mafia
Pink Mafia is part of the Sin City underworld, bringing loyalty, style, pressure, and presence to the streets.
Streamers
Live from the city
Creators bringing Sin City moments to Twitch.
James Watterson
Live from inside Sin City.
Watch StreamKyle
Live from inside Sin City.
Watch StreamJohn Madden
Live from inside Sin City.
Watch StreamJacob Johnson
Live from inside Sin City.
Watch StreamResidents
People of Sin City
Characters and residents who help make the city feel alive.
Opie Winters
Jack
James Watterson
Tommy Watterson
Mary Jane
Micky
Jacob Johnson
John Madden
Faith Marrie
Rune
Gallery
City media
Screenshots, weapons, moments, and visuals from Sin City.






















Vehicles
Vehicle showcase
Some of the vehicles seen around Sin City.
PDM
Some of our PDM Vehicles.











Hidden Racing Dealership
Special racing builds found inside the city.





Store
Support the city
Purchases help support the server while keeping the city balanced.
1 of 1 Gun
A one of one weapon brought into the city that cannot be purchased by other players. Strict rules apply on these.
PurchaseDonations are never the focus.
Sin City is balanced so all players can build, grind, earn, and access content through the city. Donations simply help cover city costs, development, hosting, imports, scripts, and future improvements. We thank everyone for donating and helping keep Sin City moving.